Sunday, April 28, 2013

4/28/13 Meeting

Attendees: Dan, Justin, Jason, Bingjie, Alex

Meeting Points:

Agenda:
-Discuss Level Design
-Assigning assets to People
-Beast's Den Scene - polishing it & decide how to tie it into the story
-Scene/Mechanics Breakdown
-What we can have our eventual high-schooler focus on


Discussion:
map design concept
Scene Description Spreadsheet

  • 3D Assets
    • torch
    • flute/bone/weapon/thing
    • skeletons
    • tribe remains
    • Beast
      • Baby beast
  • Programming / Technical
    • scene setup in that allows for array images to be background
  • Shaman scene
    • wasd controls dance movements
      • background characters doing those movements in a certain order
      • player follows movements

No comments:

Post a Comment