Attendees: Dan, Justin, Alex, Bingjie, Kirk
- How does paintings work?
- 3 Parts
- Brief cutscene (Find cave, everyone is afraid)
- Then you can play; character tires to go into the cave and they can't or something
- Goal is to get the story across
- Then the varying ending scenario
- Central hub kind of thing?
- Everything together unlocks some sort of end-game
- wolf being projected by shadows (but actually rocks or something)
- wall is coming to get you
- Maybe solution is to put out the torch
- Maybe putting out the torch is the answer
- Previous people go into cave; maybe you see the signature (hand prints) of people throughout the cave
- Build up to a boss fight, but no boss fight
- Myst - lead-up to something opposite (collect pages and then destroy book)
- Possible setup for interaction
- Dropping objects into an alter as an offering
- Rooms consist of an Act; Act consist of many scenes.
- Each scene takes an offering.
- Based on offerings, the payoff is an epic Act painting that plays on the ceiling
- input story, output story right after, input, output right after
- Each input story with offering has its own output
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